v2.75c
10/23/2020
COMBINE and enchant spells only work on items held in inventory now, not worn.
v2.75b
7/14/2020
MOBPROGs are based on effective level now not current class level.
Modified water travel.
Fighting mobs will not walk out of combat anymore.
Area names now display under room descriptions.
v2.75a
7/11/2020
Intermud 3 capability added and finally working!
v2.74c
7/11/2020
Fixed another repair bug (Thanks Eska!)
Installed IMC... still a work in progress.
v2.74b
6/29/2020
Fixed DA bug that has existed since the beginning of the code being introduced.
Modified NumAttacks to be logical based on level.
Fixed poison weapon not removing other flags (fire/ice/electric)
Poison weapon no longer has a time.
Modified Swish repair code.
Modified mob DA, now that DA code has been fixed.
Fixed Acetum Primus spell.
v2.74a
6/21/2020
Configurable MOTD now can be shown in WHO command.
Modified disease spread and what happens if you recover.
v2.73b
6/13/2020
Enchant armor doesn't add AC to jewelry.
ID string now shows wear slot.
Sleep spell duration reduced.
v2.73a
6/8/2020
Tier system overhauled. New custom spells added. Socketed item system expanded.
v2.72
5/1/2020
Random object system improvements. PK balance changes. New area: The Shifting Wastelands.